Move Drain
Move drain prevents a creature from moving as far as its Move stat would normally allow. When suffering move drain, you must note if it is enter or exit.
Move Drain on Enter: When you enter a space, your move is drained by each Move Drain on Enter affecting the space you are entering. This is in addition to the move stat lost for moving. Thus, if you have a move of 5, and you enter a space with Move Drain on Enter of 1, your move is reduced to 4 for moving and then to 3 from Move Drain. If you have 1 move, and the space you enter has a Move Drain on Enter of 1, your move would be reduced to 0 for moving, and would remain at 0 after the move drain applied. Move cannot go below 0. No matter how much Move Drain on Enter may affect you, you can still move at least one space.
Move Drain on Exit: When you try to exit a space, your move is drained by each Move Drain on Exit affecting the space you are leaving. Unlike Move Drain on Enter, Move Drain on Exit happens first. If you have a move of 5 and are in a space with Move Drain on exit 1, your move would be reduced to 4 before you step, and then to 3 after you move. If you have 1 move and wish to move out of a space with Move Drain on Exit 1, your move is reduced to 0 before you can move, and since you have 0 move left, you cannot actually leave that space. It is possible to be incapable of moving if the Move Drain on Exit is high enough.
The page you are viewing was last modified: 21JUL2011