Scout: Endurance and movement are the quickest way to do your job. With light weapons and medium armors, you can find your targets. Your role in the pack is to scout and to trick your enemies into an ambush.

Special Trick: Expend 4 Fatigue and for the rest of the round increase Avoidance by 1.

Power - Poor Brawn - Average Fatigue - Average


Agility - Good Evasion - Great Move - Average


Endurance - Great Vitality - Average Stamina - Average


Mind - Average Perception - Average Knack - Average


Spirit - Weak Will - Weak Focus - Average


Axe - Poor Book - Poor Bow - Poor Cross-Bow - Poor Dagger - Poor Long-Claw - Poor
Mace - Poor Maul - Poor Sai - Great Shuriken - Poor Staff - Poor Sword - Poor
Bone-Link - Poor Bone-Mail - Poor Bone-Plate - Poor Heavy-Leather - Poor Light-Hide - Poor Light-Leather - Poor
Robe - Poor Scale-Link - Great Shell-Mail - Poor Shell-Plate - Poor Thick-Hide - Poor Tights - Poor
Aquatics - Average Astrology - Average Athletics - Average Entertain - Average Forge - Average Imbue - Average
Languages - Average Lore - Average Medicine - Average Merchant - Average Poison - Average Refocus - Average
Servant - Average Stalking - Average Survival - Average Tact - Average Translocation - Average Traps - Average
Aim - Poor Clarity - Poor Block - Poor Demoralize - Poor Dodge - Poor Keen Senses - Poor
Regeneration - Poor Resistance - Poor Toughness - Poor Wallop - Poor Zeal - Poor

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