Warrior: Strength and endurance, an even mix for a predictable fight. With medium armors and balanced weapons, you can give or take punishment. Your role in the pack is to be the first one in and the last one standing.

Special Trick: Expend 4 Fatigue exchange places with an adjacent willing creature. This does not count as movement in any way.

Power - Great Brawn - Average Fatigue - Average


Agility - Poor Evasion - Average Move - Average


Endurance - Good Vitality - Great Stamina - Average


Mind - Weak Perception - Average Knack - Average


Spirit - Average Will - Average Focus - Weak


Axe - Great Book - Poor Bow - Poor Cross-Bow - Poor Dagger - Poor Long-Claw - Poor
Mace - Poor Maul - Poor Sai - Poor Shuriken - Poor Staff - Poor Sword - Poor
Bone-Link - Poor Bone-Mail - Poor Bone-Plate - Poor Heavy-Leather - Poor Light-Hide - Poor Light-Leather - Poor
Robe - Poor Scale-Link - Poor Shell-Mail - Poor Shell-Plate - Poor Thick-Hide - Great Tights - Poor
Aquatics - Average Astrology - Average Athletics - Average Entertain - Average Forge - Average Imbue - Average
Languages - Average Lore - Average Medicine - Average Merchant - Average Poison - Average Refocus - Average
Servant - Average Stalking - Average Survival - Average Tact - Average Translocation - Average Traps - Average
Aim - Poor Clarity - Poor Block - Poor Demoralize - Poor Dodge - Poor Keen Senses - Poor
Regeneration - Poor Resistance - Poor Toughness - Great Wallop - Poor Zeal - Poor

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