Fire: The capricious eastsouth, the dancing flame, the burning. Those who stand outside it are safe, those who stand in it are burned. If you can embrace the scars, it will empower you. If you cannot, it will vaporize you.

Power - Average Brawn - Great Fatigue - Average


Agility - Great Evasion - Average Move - Average


Endurance - Weak Vitality - Average Stamina - Average


Mind - Average Perception - Average Knack - Weak


Spirit - Average Will - Weak Focus - Average


Axe - Average Book - Average Bow - Good Cross-Bow - Average Dagger - Average Long-Claw - Average
Mace - Average Maul - Average Sai - Average Shuriken - Average Staff - Average Sword - Average
Bone-Link - Average Bone-Mail - Average Bone-Plate - Average Heavy-Leather - Average Light-Hide - Average Light-Leather - Average
Robe - Average Scale-Link - Average Shell-Mail - Average Shell-Plate - Average Thick-Hide - Average Tights - Average
Aquatics - Weak Astrology - Average Athletics - Good Entertain - Great Forge - Good Imbue - Average
Languages - Average Lore - Average Medicine - Poor Merchant - Average Poison - Poor Refocus - Average
Servant - Average Stalking - Average Survival - Average Tact - Average Translocation - Average Traps - Average
Aim - Poor Clarity - Poor Block - Poor Demoralize - Poor Dodge - Poor Keen Senses - Poor
Regeneration - Poor Resistance - Poor Toughness - Poor Wallop - Poor Zeal - Good

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