Plant: The unknown southwest, the wild growth, the unexpected. If you are wise, you can capitalize. Cunning and cultivating will give you the advantage. It is random and inconsistent. Those who can see the path can tread where others cannot.

Power - Average Brawn - Average Fatigue - Average


Agility - Weak Evasion - Average Move - Average


Endurance - Great Vitality - Average Stamina - Great


Mind - Average Perception - Weak Knack - Weak


Spirit - Average Will - Average Focus - Average


Axe - Average Book - Average Bow - Average Cross-Bow - Average Dagger - Average Long-Claw - Average
Mace - Average Maul - Average Sai - Average Shuriken - Average Staff - Good Sword - Average
Bone-Link - Average Bone-Mail - Average Bone-Plate - Average Heavy-Leather - Average Light-Hide - Average Light-Leather - Average
Robe - Average Scale-Link - Average Shell-Mail - Average Shell-Plate - Average Thick-Hide - Average Tights - Average
Aquatics - Average Astrology - Average Athletics - Weak Entertain - Poor Forge - Average Imbue - Average
Languages - Average Lore - Average Medicine - Good Merchant - Average Poison - Good Refocus - Average
Servant - Average Stalking - Average Survival - Great Tact - Poor Translocation - Average Traps - Average
Aim - Poor Clarity - Poor Block - Poor Demoralize - Poor Dodge - Poor Keen Senses - Poor
Regeneration - Poor Resistance - Good Toughness - Good Wallop - Poor Zeal - Poor

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