Water: The fluid westnorth, the ever-changing tide, the adaptable. If you can change, you will gain, but if you are stubborn, you will be snapped. Patience and pacing will provide. Those who resist will gain no ground.

Power - Weak Brawn - Average Fatigue - Average


Agility - Average Evasion - Average Move - Average


Endurance - Great Vitality - Great Stamina - Weak


Mind - Average Perception - Average Knack - Weak


Spirit - Average Will - Average Focus - Average


Axe - Average Book - Average Bow - Average Cross-Bow - Good Dagger - Average Long-Claw - Average
Mace - Average Maul - Average Sai - Average Shuriken - Average Staff - Average Sword - Average
Bone-Link - Average Bone-Mail - Average Bone-Plate - Average Heavy-Leather - Average Light-Hide - Average Light-Leather - Average
Robe - Average Scale-Link - Average Shell-Mail - Average Shell-Plate - Average Thick-Hide - Average Tights - Average
Aquatics - Great Astrology - Average Athletics - Average Entertain - Average Forge - Average Imbue - Average
Languages - Average Lore - Good Medicine - Average Merchant - Average Poison - Good Refocus - Average
Servant - Poor Stalking - Poor Survival - Average Tact - Average Translocation - Average Traps - Weak
Aim - Poor Clarity - Poor Block - Poor Demoralize - Poor Dodge - Poor Keen Senses - Poor
Regeneration - Poor Resistance - Poor Toughness - Good Wallop - Poor Zeal - Good

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